Sweet mother of holy fucking shit on crutch made of crackers! That movie was highly entertaining. Paul "Solider" Anderson actually did something right. He translated a Survival-Horror genre video game into a movie. Like the game, the plot was very simple: Zombies in City; Complete Objectives, Kill as Many Zombies as Possible, Leave City; Survive. This left room for wonderful action sequences, and kick ass character interaction. Almost Zero character development, though. It's like this was the back-story, and it's working toward something even better, next time.
But the fights, and the action, and the... everything. Milla Jovavich, Aussie Repelling down a building, and kicking more ass than you can shake a really big stick at... And i mean a Really big stick. Fucking Huge.
If there's one thing i love, it's a predatory woman, who can probably kick my ass....
Mmm....
But the fights, and the action, and the... everything. Milla Jovavich, Aussie Repelling down a building, and kicking more ass than you can shake a really big stick at... And i mean a Really big stick. Fucking Huge.
If there's one thing i love, it's a predatory woman, who can probably kick my ass....
Mmm....
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Date: 2004-09-13 09:23 pm (UTC)What could be cooler?
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Date: 2004-09-13 10:19 pm (UTC)no subject
The movie kicked ass, and had no plot. At least, no more plot than the Game.
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Date: 2004-09-14 07:05 am (UTC)no subject
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Date: 2004-09-14 09:23 am (UTC)no subject
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Date: 2004-09-14 05:22 am (UTC)no subject
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Date: 2004-09-15 07:26 pm (UTC)no subject